Key+Terminology

=Key Terminology in Second Life=

Before you create your SL account and participate in SL, review some terms specific to Second Life.


 * The **Grid** refers to the map of Second Life, which is composed of thousands of interconnected regions known as //simulators// or //sims// (Manpower, Inc., 2007).
 * **Sims** are governed by rules and regulations that can change from region to region. Sims can be labeled //Mature//, allowing adult activities, while //PG// sims impose more strict rules. You will see this listed in the upper-right corner of the SL window when you are visiting regions (Manpower, Inc., 2007).
 * The **Mainland** is the main continent of SL that is open for selling parcels of land. //Islands// are privately owned by residents (Manpower, Inc., 2007).
 * **Islands** may be set as //public// or //restricted//. You will need the owner's permission to visit a restricted island (Manpower, Inc., 2007).
 * **Residents** live in the SL virtual environment in the form of an //avatar// or //av// (Manpower, Inc., 2007).
 * **Inventory** is a storage area that refers to all the stuff you own in SL (Manpower, Inc., 2007).
 * **Prim** refers to a //primitive object// such as a sphere or cube. All SL objects are based on //prims// and are essentially the building blocks of SL (Manpower, Inc., 2007).
 * **Rez** in SL means to create or make and object appear. //Rezzing// an object/prim can be done by dragging it from a resident's inventory or by creating a new object. The term //rezzing// can also be used for waiting for a texture or object to load (Second Life Wikia, 2009).

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